SF48hr film challenge.. 2015

Here’s a few designs for the SciFi 48hr film challenge from last year.

The ships and buildings only appear for a few seconds, but I built them and even ran around the little city using the Unity game engine when I should have been texture mapping.

All done overnight. This year I’ve collected some textures and even learnt how to paint clouds.

looking forward to this April, if anyone wants to join me..






Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s